I suppose it is inevitable that my main 4 characters will end up fights. (The General is the only one not shown getting involved in one directly yet!) With others already showing some interest in them, I thought I might as well formalize their weapons and equipment and such.note:
if something is marked as "uncommon
", that means that it is uncommon for the character to carry that weapon with them (I.E. they usually leave it at home unless they expect they will need to use it.). Otherwise, they pretty much carry it with them everywhere.Paradise
Paradise has a great deal of physical strength, which combined with her protective gloves and boots means that she can deliver damaging punches and kicks without harming herself. In a serious fight she makes use of her sword however.Heavy sword
: A huge broadsword Paradise forged herself from a very rare alloy. With great weight and a sharp edge that keeps well, it is a formidable weapon. Of course, it can't do anything a regular sword is fundamentally incapable of.Hunting rifle (uncommon)
: A long-barreled .35 caliber bolt-action rifle. Meant for hunting, it has a scope and can kill large animals at great distances. Turns out it also makes a GREAT sniper rifle when one is needed.
On top of this, Paradise carries a number of tools in her large pockets, which makes her capable of repairing damaged machines or improvising odd weapons on the fly. Versatile, but can't do everything at once.
If she expects severe trouble, Paradise also wears woven polymer body armor underneath her clothes, along with a hard hat. She can also use a respirator, in case dust or gas is a serious concern.General Řehoř Urist
The General is a commander and not a warrior. typically he is much more deadly commanding others to optimal positions than he is fighting personally. Nevertheless, he has enough experience to do a good bit of damage himself in a worst-case scenario.Assault rifle (uncommon)
: a 7.7mm machine gun with a 50 round magazine. Accurate with single shots at a distance, yet capable of unleashing MORE DAKKA against massed enemies. Equipped with a bayonett, is cal also serve as a melee weapon. Not much stopping power against anything bigger than a human however.sidearm
: a 0.45 caliber pistol. In the military, pretty much everyone has at least a pistol. The bigger bullets are deadlier against large enemies, and the pistol is much less cumbersome to use in close-range encounters. The effective range is lower however.
If he is caught unarmed by anything more than a street thug, he is probably toast. The General is really more of a "support-class" party member. He knows about all things military, and if he HAS to kill something personally he prefers ranged weaponry.
If he expects any sort of fight, he WILL bring body armor. Unlike Paradise, he wears it over
his uniform, and it is slightly stronger. Urist McButcher
This dwarf is ferocious, and has extreme physical strength. His weapons hit hard, but rough. McButcher doesn't have much finesse in battle.War hammer
: McButcher's treasured weapon, a huge hammer with a head made of dense silver. Somewhat slow to swing, it is however devastating on impact unless the target is resistant to blunt trauma.Pickaxe
: What's a dwarf without a pickaxe? Made from steel, this mining tool turns out to make a pretty effective weapon when something faster or more stab-y
is needed.Crossbow (uncommon)
: A rather over-engineered steel crossbow. Can either be fired in repeating mode like the chinese Chu-ko-nu, or can be manually drawn back further to release a single much more powerful bolt. Not at all more powerful than a gun, but it IS
McButcher loves bloodshed, and is good at it. His eagerness to enter the fight can be a big liability however. Let's hope he doesn't rush in LEROY JENKINS
If a situation calls for armor, he wears heavy steel plate. Very effective against blunt and piercing weapons, but ineffective against guns and drastically reduces mobility compared to what Paradise and The General have.Lurist, AKA Greg
A chaotic, mischievous
person with Author Powers, Lurist carries his quite-unconventional weapons in hammerspace, and pretty much always has access to them. Dinner Blaster
: A cross between a machine gun and a bazooka and with seemingly infinite ammo, this things can launch a variety of surprisingly-painful foods at very high velocities. Typically fires either hamburgers or super-spicy kebabs.Combustible lemons
: Taking a cue from Cave Johnson, Lurist actually went ahead and invented a combustible lemon. They function much like grenades, creating a powerful, fiery explosion. Deadly against massed or flammable targets. He has yet to manage to burn down Life's house with them.Frying Pan of Doom
: A seemingly-ordinary cast-iron frying pan, it is more powerful than it looks. For a small enemy, getting hit with this tends to be ther, well, doom
. Lurist's primary melee weapon.
demands it, Lurist can briefly wield a bunch of other random weapons (or have his punches become stupidly powerful) in order to cause maximum shenanigans
Though he rarely takes fights that seriously, but in the rare case that something make him angry enough to WELL AND TRULY
want it gone, Lurist might enter an
in which his melee attacks can destroy almost anything, but tend to cause MASSIVE collateral damage to anyone and anything caught in the chaos.
He prefers to avoid doing this, but sometimes looses himself.
Lurist doesn't have Armor, but he has infinite lives so who cares?
(Yeah. Lurist is the character the LEAST
grounded in seriousness. By far.)
Of course, on top of their personal weapons, if things get really
heated the Crew might decide (terrain permitting though!) to bring out Lurist's upgraded Vzor 38 tank, and introduce the enemy to Ten Tons of HEAVY METAL FURY!
. Few things can stand up to 10 tons of steel with 500 horsepower, machine guns, and a 37mm cannon.